Hi all,
How would you go along with making the marked stones (in blue) on the below image to correspond with the rougher stone marked in red? I already found some PBRs for the rough stones (find below).
*I am using D5 as a rendering engine.
Hi all,
How would you go along with making the marked stones (in blue) on the below image to correspond with the rougher stone marked in red? I already found some PBRs for the rough stones (find below).
*I am using D5 as a rendering engine.
You must UV map to make the texture follow the arch, I would use Thru Paint for that.