- I’m new to Sketch up and I’m attempting to create a photo-realistic studded floor. The studded floor is called mondopave and I’ve attached an example of it to this.
My problem is that it’s currently just a flat texture in my model. I aim to have each individual stud raised a couple of millimetres but am unsure of how to achieve this.
I render my models via Vray and would like some help in how to achieve my desired 3D floor effect.