Match Photo and rendering

Why do projected materials in a matched photo always distort when you try to render?

Happened in Enscape, and also in D5

Anyone else noticed this or found a fix?

Haven’t done this for a few years but I remember something like having to make the textures unique.

Hope that helps :+1:

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It’s because SketchUp uses projected textures in UVW format and 99% of 3D software does not.

Right click a face and choose “make unique texture”
That will create a uV based texture mapping instead and it will show as intended

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Thanks both, I’ll give that a try

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