Hi there!
This is my first post here, but i’ve looked around and didn’t find an answer to the issue i’m encountering…
I’m trying to put a rope mapping that i created on vray via a generic mapping on a cylinder that i exported from rhino.
But it looks like the surface is misunderstood by sketchup, so i tried to download fredo6 tools for meshmappings and it still doesn’t recognize the surface ; could the problem be related to the nurbs export? Should i try to draw my cylinder on sketchup or should i look for a way to convert the surface int triangles or quad meshes?
Any solution is welcome!
Yes, unfortunately it doesn’t work… so i might try create lines and work with clothwork, but it means that i have to recreate elements which is not ideal
As to exporting to SketchUp from Rhino, I have found it is wisest to first convert all model geometry to meshes inside Rhino, then to use the reducemesh command to make it a manageable size and to export to SketchUp after that. Exporting directly creates overly dense meshes that SketchUp has difficulty handling.
I managed to map it just as it should! But the bump and displacement maps don’t appear, the material stays flat . I changed the direction of the surface but nothing changes…
If you really have time and some memory to burn you could apply the height map as a 2d displacement in the geometries area of v-ray.
This is an expensive operation to perform, whilst it looks great up close it will slow you down - so maybe only use it if the whole image hinges on this rope.
Maybe you work for a rope manufactuer