I imported an SU model into Twinmotion and the mapping is screwed. I have attched images showing the problem. Does anybody have any ideas why this happ ened or sugest a fix?
See last comment in this thread, about “Projected Texture”:
https://twinmotionhelp.epicgames.com/s/question/0D52L00004Kk4F1SAJ/texture-distortion?language=en_US
Thanks miihai, I have done a test but the only way I can get it to work is to project the image as a texture the slow way by actual projection amd the replacement of each wall and since my walls are complex, too complex to scale the texture with any precision I will need to put about 5 hours of work to rectify. It seems that the twinmotion app just made it unusable on this project…