Hi, what i’d like to do is have an edge rotate according to an attribute inside a component.
is there anyway to point to enitities such as edges?
if this is impossible using dynamic components, how would you go about creating such a object?
Is this Edge connected to a Face? If it’s just one edge that does not need to intereact with with other geometry then you could put the Edge in a Group of its own.
Sadly the edge is part of a face, my objective is to deform that face by manipulating one of its edges.