I work at Logitech, working on a product called VR Ink, see here for more information
I just tried using VR Ink with SketchUp VR Viewer and it works nicely out of the box. Looks like your dev team detects controllers in a generic way, retrieves the device model from Steam, …etc…So everything works out of the box!
If any of the dev team area interested in follow up discussion please ping me.
Aidan Kehoe PhD
Principal UX Designer