Is there an equivalent of a “Stretch” function in LO? In the attached LO screenshot I show a cabinet that needs it’s depth changed from 21" to 24". I can change it in SU and (most) of the dimensions stay connected. BUT the hatching does NOT stay connected (even though I snapped it to the model). So now I need to adjust all those little hatched rectangles. I’m having to do them one by one over several pages, which seems crazy. If I adjust more than one at a time, the thicknesses scale incorrectly. Am I missing something?
Note that SU also has this “problem” but I use “Stretch by Area” by Tak2Hata (without which SU would be almost unusable for me).