Layout Keeps freezing with my skechtup model

Hi I am having a problem with layout and SketchUp , I am making the model in SketchUp to send to layout but, when it is in layout I try to change the view ports and scale etc but they don’t update till I double click into the model preview witch then just chase my pc dose anyone know of a fix for this? I admittedly am trying to do it for a rather large model but I still get this problem and smaller models just not as bad.

many thanks

Share the LayOut and SketchUp files so we can see what you’ve set up and are working with.

hi how should i upload as they say they are too big?

Upload them to DropBox or We Transfer and share the links.

hi here it is

thank for the help

the layout file has nothing really as it crashes when i try to change the view ports

I’m not seeing any crashes when I change the scene for the viewport, nor when I set a scale or resize the viewport. There’s a lot of geometry in this model between the columns and the tree so it’s a bit slow but it works.

When it crashes what happens? Do you get a Bug Splat? If so, are you sending them in?

I’d guess this is an issue with the graphics card. Updating the drivers might help.

What is the reason you are double clicking into the viewport in LayOut?

FWIW, there’s incorrect tag usage in the model. This is the result of fixing it.

The columns could be greatly simplified to reduce their entity counts. That would reduce the work your computer would have to do in rendering the viewports. CleanUp3 did the following but they could be further simplifed with better modeling technique.

The central section of the roof probably don’t need to have as many edges and faces as it has either. Simplifying it would help as well.

Maybe a simpler tree could be found, too.


thank you for your help this is what i get when i try to change scale and views, the screen recoding dosnt show it but i select view a then b and nothing changes untill i double click in then it freezes like at the end i will also try to simplify the geometry. also my gpu drivers are upto date and i use a rx 6700xt

also i sometimes get this when i change the view ports when the model is still linked

That’s because you’ve modified and overridden the Camera properties for the scene. Note the dark gray background and the Reset button in the Camera section of the SketchUp Model panel.Those overridestell LayOut you want to ignore the Camera properties from the scene even if you change scenes.

Don’t double click into the viewport or do anything else that modified the Camera properties.

I saw the graphics card model in your profile. Radeon GPUs have not been that great for many users. You could try switching back to the Classic graphics engine and see if there’s any improvement.

That’s telling you the viewport needs to be rendered. If it’s just slow in rendering it might display that while it’s busy. It also happens if you have the Auto box unticked in the SketchUp Model panel in the tray on the right.

Question for you: Did you model the columns yourself or did you get the component from somewhere? They could be modeled much better than they are which would improve their appearance and reduce the amount of geometry they contain.

Not to put to fine a point on it but this is awful.

I’ve been playing with your model trying to improve things. I’ve fixed the scenes so they will be easier to use in LayOut and I’ve done some other cleanup. Out of curiosity I deleted the tree and purged the file. So far I’ve reduced it by about 30%. I’ll see if I can clean up the columns and that excessively heavy thing in the center of the roof to streamline your model more. That should make it easier on your computer.

thank you, yeah they where made by myself sorry if there awful, also had another go at the layout and i havent changed any of th ecmaera settings but the view still dont seem to change

It’s hard to tell since I can’t see the whole screen but it looks like your computer is just being slow. Is that the exact same LayOut file you shared with me?

FWIW, there are other things you could do. Edit the style and turn off Profile edges. Also turn off Hidden Objects and update the style. Since you seem to have created a style for each scene you’ll need to do that update for each style. Really you shouldn’t need more than two styles for the whole thing.

Can you describe how you modeled the columns to get them like this?

hi yeah its the same layout i sent, i dont think that its being slow because i can still do ther things in the layout at the same time. i am just tring to make it a vector line drawing if that helps. also the columns i made in fusion 360 them exported them as a SketchUp file

Rendering as Vector will make things slower, especially with all that excess geometry. So you have to factor that in.

That explains why they are so bloated.

Still working on your file.

thank you, also i have tried on another layout file and it seems that i have the same problem no mater what size the file is, is there a way to solve this? the scenes or views wont update unless i double click into the model witch then crashes on the bigger models

I would use only Raster rendering for the SketchUp Model viewports. To get Vector-rendered prints or exports, I would use the Output Override feature in Document Setup.

hi i am still having the same problem nothing changes on the screen for me

This must be related to your system. Can you try on a different computer. Are you ensuring that you aren’t modifying the Camera properties for the viewport? I’m not having any problems on my end with viewports updating to show the correct scene.


hello i have recorded a video from the start to show what i do,