Jim here–little snow in Chi-town but sun is out this morning.
I always seem to have little weird issues with lathing ends.
I want to install a ‘rib’ in the plane and then ‘cap’ the ends. Again a 3-D printing of a part for five platonic bodies I’m working on. note: I did scale up 1000 Xs.
Follow Me requires that the profile be perpendicular to the first segment in the path and it’ll end with the face of the extrusion perpendicular to the last segment in the path. Make that happen in your set up and it’ll work out fine. I’ll make an example to show how I do it.
Since your profile wasn’t placed perpendicular to the first segment, SketchUp projects the profile to be perpendicular. This is important to understand because it results in the shape of the profile being modified. Here’s an example of that.
Notice the top segment of the path is perpendicular to the vertical edge. The segment at the opposite end is perpendicular to its neighbor, too.
I started by drawing a circle. I rotated it half the angle between vertices and then drew lines between the midpoints on the edges at 90° to each other. lathe.skp (51.7 KB)
Because a half-circular path raises these problems with Follow Me, sometimes it’s faster and easier just to use a circular path and remove half the resulting shape.
In order to get a true 90 degree wedge, the ends of the arc need to be tangent at the end. It’s not quite clear in @DaveR’s example that he has rotated the original circle to get a 90 degree segment that has “straight” ends (as opposed to “angled”). An extreme example might illustrate this better by using an 8-sided circle (octagon) as the path: