I had GTX 650ti 1gb, everything was working great, but when I got GTX 980 it got really bad. OpenGL 4x anti-alias doesn’t help much and I really need same graphics as it was working before. Edges are jagged and there are weird lines coming out of shadows (on both videocards).
Nvidia control panel set to “Let the 3D applications decide”
I had clean driver reinstall
I tried to use old GTX 650ti on different PC but it has same problem!
What does it says for OpenGL support version on the Details dialog for the new 980 card ? Preferences > OpenGL > Details
Nevermind, I see you posted the screenshot. It says version 4.5.
BTW, the GTX 980 models are ranked 1, 4 and 17 at:
http://extensions.sketchup.com/en/content/shadow-strings
This extension provides a Shadow Strings Fix toolbar which allows you to toggle on and off a fix for this issue. While this may help eliminate shadow strings, it is possible that other visual artifacts will appear.
My current driver 355.60-desktop-win8-win7-winvista-64bit-international-whql. I used 340.52-desktop-win8-win7-winvista-64bit-english-whql to downgrade.
I’m here again, with the same problem. 32bit didn’t do much, it only fixed shadows problem. I decided to get my old windows from Acronis backup and to check how it looks there.
As you can see edges are very clear and it’s important for me, since I use them as lineart in my drawings! Note that it’s 64bit version, shadows are not bugged and anti-alias is set to 0. I never touched this settings.
I saw that there is difference in “Pixel format”, after I changed settings to 0x anti-alias, first number become “63”, and it was “16” before, when it was looking good.
Maybe I’m wrong but I think it’s because of the “pixel format” thingy. Is there any way to force change it to 16?
I tested it on pc with yiynova mvp22u (1920x1080) & Dell U2312HM 23" (1920x1080), and on another pc with Dell E196FP 19" (1280x1024). It’s default resolutions for them.