If you’re tracing an image, set the Face Style to Wireframe so there’s no visible faces to create the Z-fighting. I generally prefer this anyway so faces don’t obscure the image I’m tracing.
But it seems it doesn’t work if I explode the image, then I convert it into a component and then lock to avoid erasing it by mistake, right? anyway to avoid deleting it by mistake?
Why are you exploding the image to make it a component in the first place? If you are tracing the image so you can make a 3D model from it, there’s no reason to explode the image at all.
Cool, thank you so much, I was almost sure I had heard something like that as workaround some time ago, but I wasn’t using wireframe as face style, that’s probably why I wasn’t being succesfull on this operation.