Thanks Dave that’s a great video! When I made arcs, I had to select it afterwards to change the radius, otherwise I could only enter length. I need to get used to more keyboard shortcuts too! Why did you need to soften edges? Was that necessary for it being a solid? Does making it a component automatically make it solid, or were the other stages you went through necessary beforehand?
Click to set the first end of the 2-Point Arc, hove over the second edge and find the magenta Tangent inference, click and hold and move the cursor back toward the corner slowly until you get the magenta inference again and let go of the mouse. You can see the Measurements window switchs to asking for the radius.
I didn’t need to and it doesn’t make any difference to the object being solid. I did it to make the object look nicer on screen.
No but SketchUp won’t tell you that a lump of ungrouped geometry is a solid. In SketchUp only components and groups can be identified as solids and only if they meet the requirements I gave the other day. Solid Inspector will only work on components and groups, too.
No. Well, I guess I did if you consider thinking through the order of operations before I started modeling “other stages”. Note that I didn’t outline the notch at the bottom or the shelf while it was 2D. I added those features after it was 3D. That was done to reduce the amount of fiddling to make it a solid.
Thanks Dave! Very useful! I’m making progress:-) I think issues come about because of additional things occur to me so I add things in, like that ledge. I also notice now I need to get very precise like you did otherwise corners and lines be in the right spot and cause issues later on.
You’re welcome.
Adding things later can be done and it doesn’t need to be a huge deal but it does need to be done with some thinking ahead. As you get more familiar with the tools you’ll find it easier to stay in front of the model. You need to drive the car that’s pulling the trailer. As long as the car is in front of the trailer it’s all good. It’s when the trailer gets in front of the car that things go pear-shaped.
I find that it’s much easier to model things like yours using specific dimensions instead of approximating them. It makes the model easier to work with, especially as you get farther in.
Hi Dave: Could you send me the video on modeling solids as you were helping bodily-biology0g? I cannot seem to find it.
Thank you,
JimS
Sorry. I didn’t keep the video after the OP told me he saw it. It was specific to modeling his object in SketchUp Go, though.
The OP is already aware of it and showed that in one of his posts.