When I have a cylinder with a texture which is incorrectly set, how to correct it? For example when I download log from 3D warehouse. I change the scale of the log to be longer which deformed the texture and I need to correct it. Expect that I have changed the proportions of the texture to try to fit her but I got bad results. I want to paint the original image in original scale. But I do not want to import it from image file because this file is already loaded in model.
kupa.skp (180.3 KB)