I’m studying interior design as a home study course. Sketch up is very much self taught with the help of youtube videos. I have built a small studio apartment with Mezzanine as part of my assignment project but i think the file is too heavy. For example, when i go to export my scenes to layout and try to make any form of adjustments to viewport layout becomes unresponsive. Also any new scenes i create are not pulling through, even with relinking the model in layout. I am at a loss as how to resolve, whilst losing days of work.
Although not related to file size you have a load of exposed blue back faces which, if you want to render your model, could cause problems. Those should be corrected.
The cleanup I did reduced your file size by about 25%. If you slim down those obese components or reduce them with lower poly ones you could make a big ger reduction.
That’s Amazing thank you, as i mentioned I’m very new to Sketchup so learning as i go along, mainly through roadblocks along the way. So thank you for taking the time to look and explain. Would it be possible to re-share the reduced file?
I have actually just downloaded the skimp and have used it on a few items, so I will continue to work my way through the model to reduce additional and look into the heavy textures.
With regards to the Exposed blue/black faces that may cause rendering issues, could you explain this further and how to correct?
Many rendering applications will only render the front faces (shown in white with the Monochrome face style) and will skip the back faces even if they have materials applied. To fix them, edit the objects, right click on the blue back face and choose Reverse Faces. You’ll likely have to reapply the materials to the front faces.
When you are creating your own objects you should stay on top of the face orientation as you are modeling. Don’t apply materials until the geometry is correctly done.
For content you get from sources like the 3D Warehouse, don’t import them directly into your project. Instead, import them into a separate SketchUp session so you can check them out, clean them up, reduce them with Skimp, correct bad face orientation and so on. Only copy the object and add it to your project once you are satisfied that it’s going to be an asset, not a liability.
Think of the separate SketchUp session as a furniture store. You go a sit on the couch, measure it, touch the fabric, etc. before you commit to buying it and bringing it home. And if you do bring home a piece of furniture or whatever and decide you don’t like it, remember to purge unused components and materiuals. Simply deleting it from the model space is like shoving the couch up into the attic where you can’t see it. The thing is still there but it’s not adding anything useful to your living room. Pretty soon the attic is full and the ceiling collapses on you.
SketchUp has a campus where you can learn a lot: learn.sketchup.com
And they have a good YouTube channel with several series of videos for beginners as wel as intermediate users…