How to import model from 3ds Max with textures?


I’m pretty new to Sketchup. I made a model in 3ds max, UV unwrapped and textured. Now I can import the model into Sketchup without textures and its UV coordinates are messed up. The smoothing groups are also lost. Can anyone help me with these problems?


Hi, it’s pretty easy, convert your sketchup file to 3ds, import in 3dsmax, click to “customize” —> configure user paths ----> external file ----> add ----> choice the folder you put 3ds file, —> click use paths… Done

i have this problem 2