problem1.skp (203.1 KB)
I’m trying to replicate the iPhone X in as high quality as possible as a means of practicing and learning the in’s and out’s of Sketchup (which is hands down the most amazing and fun program I have ever used, right next to Photoshop :D)
I have the shell and front complete, so the only thing left are the side components (buttons, sim hole, connector, speakers etc, which all need a rounded curved bevel which I cannot figure out)
The uploaded model has 3 pieces resembling the bottom of the iPhone’s USB connector housing, 1 being the original section which I want to add a bevel to, 2 being the attempt to bevel it using RoundCorners, and 3 just being a generic rectangle with a bevel.
Am I doing this wrong? I tried at original scale, up-scaled by 10x, decreasing/increasing both the offset and segments, nothing prevents overlapping.