After watching the interesting and informative presentation by John Kaplar, at 3D Summit 2026, posted by @mikebrightman, to whom I thank for the livestreams and information about SketchUp that he published, I thought I would learn/test how to create such a model of that chair.
I chose to model it in Blender, but it can also be done in SketchUp, using Vertex Tools, SUbD, QuadFace Tools and Fredo JPP, or Artisan.
I created a mid-poly version for rendering and a lowpoly version for SketchUp and especially for LayOut.
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final render (Cycles/Blender)
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UV unwrap and UV map;
- procedural custom material for the leather (Procedural Generic Leather Material);
- stitches over the material (bump);
- model mid-poly for render;
- lowpoly model (5K Tris);
- lowpoly model in SketchUp
And the four models he presented in the video
Thanks again!
For those who want to learn modeling and texturing techniques to create their own models or ways of working in SketchUp, using tutorials created for other programs.
Thank you, Blender Guru and Ryan King!








