Hey all, here’s what I’m working on at the moment.
The hippy commune campground was created in SketchUp. The jogging guy is a MakeHuman character who was animated in Mixamo, and then added to the scene in Hitfilm. (all free software)
This project started when I modeled a hippy house that I built in real life back in the 70’s. I’m expanding on that now by creating a larger environment for hippy man to explore. The hippy house looks like this:
I have no photos of the hippy house (we weren’t in to cameras at all back then, very unlike today) so thanks to SketchUp for helping me revisit this part of my now distant past. It’s on the schedule to upload these models to the 3D Warehouse for the supposed benefit of geezer hippies everywhere.
And now, to perhaps stir the pot of a conversation, here’s a question or two.
I’m not an architect or anything like that so my interest is more in creating environments which can be inhabited by animated characters, like the first video. I’m a huge nature nut, so often I’ll be trying to create nature scenes.
I LOVE SketchUp Make and am very happy to have found it. I’m wondering if I should also be expanding my horizons by digging in to Unreal Engine or Unity, neither of which I know hardly anything about. If you have experience with either of those programs and would like to comment on how they compare to what I’ve shared above, please do.
Personally, I’m not really that interested in creating games, just environments which can be explored by animated characters, preferably hippies.
Hey, all the hippies will be dead soon and then you’ll be darn glad to have these videos! Or maybe not. Ok, so probably not. Alright, alright so there’s no chance at all. Hippy? Hippy? What’s a hippy???