I’m trying to model a metal drawer pull that has a dual curve. Take a look at the Drawer - Pull component in the foreground. I’d like to do it with native tools (no extensions) if possible. If that’s not possible, just let me know.
I tried creating a separate “curve piece” component and then using solid tools but none of the tools gave me the final result or even something I could use. I can get the compound curve using a couple cube components (curve boxes) with the solid tools but I can’t figure out a way to use it to produce what I want. Maybe I’m taking the wrong approach. Please help.
John Built-in-A.skp (243.5 KB)
I don’t know if this is what you want. I exploded one of the curved pieces, cut it, and pasted it in place after opening the other one up for editing. Then I combined them into one long piece. I then exploded that, cut it, opened the pull up for editing, and pasted the long curved piece in place. I erased some of the original pull from each side and used inspector to erase internal faces. That made the pull solid. I made some of the lines hidden geometry using the eraser tool / control (red tilde).
Royce,
Thanks for giving it a go but, no, that is not what I want. The front is a compound curve, the top curves down and the sides curve in.
Take a close look at the smaller model in front. Select the two boxes, do a union with solid tools. That resulting compound curve is what I need on the two front corners of the pull. Think of it this way, the top of the metal “L” is curved down to form a “pull”. Then the two front corners are rounded to eliminate the sharp corner edges.
The part is easy to fabricate out of a thin piece of aluminum or steel. I even made a couple out of red oak several years ago. Not so easy to draw.
Box,
No guessing needed, just like Toyota, “you got it”. The only issue I see is the hollow underside. It should be a solid piece of metal about 16 guage thick. I’ll take a look at your process tomorrow.
I unmarked your first response as the answer. It did indeed show the shape of what I’m trying to model but I don’t see the details on how you got to that shape. In my attached SketchUp file I can produce the surface with the eased over front edge and even round the two front corners (although crudely using the “subtract” solid tools) but I can’t figure out how to then use the follow me tool.