Help! VRay glass is rendering black and/or with a diagonal obstruction running through it

hello,

other people have addressed this issue with CUDA rendering mode
simply make your glass door a separate group and it’ll fix it - at least temporarily from the tests I ran. (you have to do it everytime you launch another render)
Anyway I guess there’s a bug Chaos group is aware of and you’ll have to wait for an update

In the meantime you can switch to CPU or RTX rendering mode, since you have an RTX graphic card, both will work

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