Extruding a face along global axis rather than local



Not sure if this has been addressed already, but I can’t seem to find it anywhere.
Is there a way to use the push/pull tool to extrude a face along the global or absolute axes, rather than being restricted to a direction perpendicular to the active face?


That would be the ‘Follow Me’ tool. It extrudes a face along a given path, in your case an edge parallel to the desired axis.


With the Follow Me tool, too, the profile must be perpendicular to the path.



I know that Anssi. If that’s not allowed then he/she is asking for 1+1=3

To add to my previous post, The extrusion will be made with the projection of your profile on a plane perpendicular to the path you use.


Sounds like a task for Fredo, this time with his vector push pull as a part of Joint Push Pull :wink:


Perhaps something like my oldie == “ExtrudeEdgesByVector” == and its siblings …ToObject… ?
http://sketchucation.com/pluginstore?pln=ExtrudeTools [main RBZ download]
http://sketchucation.com/forums/viewtopic.php?p=216977#p216977 [old thread]