I have been testing for several days to find out what type of error I had and I have not been able to find it. Every time I render, it appears like the first image, dark volumes, transparent volumes, but if I do an interactive rendering, that type of problem does not occur. I would like some help with this.
In SketchUp set the face style to Monochrome and show a screenshot of it. Are all of the faces correctly oriented?
Are you referring to that style?
As far as I understand, if I have the faces correctly oriented, I don’t know how to fix it.
What happens if you set all rendering settings to the default?
Yes. The vast majority of the faces in your model are incorrectly oriented. There should be no visible blue back faces. You need to edit the objects and reverse the faces so only white front faces (like in the tree proxies) are visible.
Is it possible to do everything in sets to change the faces? Or do I have to do them one by one?Sorry for the inconvenience.
It depends on exactly how you’ve created the model. If all of the buildings are inside a single group or component you can open it for editing, select all of the incorrectly oriented faces and reverse them in one step. If each building is a separate group you’ll have to edit them one at a time.