Goodmorning from Holland, I have a - maybe - silly question, but when I create a 360 spherical panorama render in Vray 6 in a room with a high ceiling, the edges of the sphere are visible on the second floor.
Is it possible to enlarge the sphere camera or an other option, so that the walls and ceiling looks normal? The FOV (Field of View) of the (position) camera in SketchUp is 45 degrees.
it’s a compressed image, you can see the compression artefacts here and there. the one you posted is 1920x960 px, despite its 6000x3000 name
and same for the 360° one. if I right click on it and ask to see the image, it tells me it’s a 1920 x 902
maybe the tool you’re using for the 360 view has a size limit and it automatically resizes the image your give, maybe you uploaded a smaller version.
since it’s a whatsapp thing, my guess is that it auto resizes the photos. looking at a photo on whatsapp on a phono doesn’t require a 6000px wide image.
Thanks so much for your reply! I guess you’re right about the image size and whatsapp. For my own business I render separate scenes. For my daughter in law I figured out how to make a 360 panorama (for her study). So I sent the image to her by whatsapp and she uploaded that picture at Momento360.
But… should that be the problem that you can see the sphere as well in the image as well in the 360 at Momento360?
I’ve seen this problem before rendering 360 panos…it was due to reversed faced on Glass. Try posting a picture of your SU model looking the same direction as the ‘bubble’ with Monochrome face style on. There should be no blue or back faces showing.