Dynamic Components - mirrored components

Hi! i’m kinda new in dynamic components and i want to use dynamic component interact to animate my wardrobe doors opening. So in the process i add some rotZ function in the DC function then i use flip tool to flip and copy my first door component, i was hoping that the first door can open to left side and the second door can open to right side, since the axes were also being flipped. but the reality is all the door still opened to the left side. Is there any solution for this problem?

Thank you in advance

mirrored door.skp (1.7 MB)

Before copy and flip, add extra outside shell component on the door, to isolate the axis effect. This will create copies that will work together. If you want them to be independent then make each unique.

thank you for the answer, do you mind explaining to me about how to add the extra outside shell component? i don’t really get it.

also if i can, i don’t want it to be unique so i only need to adjust 1 of them.

In this case, the door instance remains dependent on one definition, however the outer component can be made or allowed to become, unique

To make the component shell, draw a line on surface of “door” component and make both a component “door position”, then go inside delete the line.

Note: Any dynamic component that has a dynamic subcomponent will automatically become unique on a redraw, so the door is set at a lower level as well as any hardware. Then container is allowed to become unique.

Consider internal copies, you can mirror in a direction using minus values in the size attributes, provided there is a dynamic subcomponet.

i got it and just did it. it all make sense now, thank you so much for your explanation :slight_smile: