Question: I create a simple shape (let’s say a box of arbitrary LenX and LenY). I apply a material (lets say “Tile Ceramic Natural” from the Materials > Tile menu) to the top of the box with the Paint Bucket. Then I make the box a component. If LenZ is very small (I made it 1/16" [0.0625"]), this looks like a piece of tile floor.
Finally, I right-click on my new component and increase LenX and LenY in the Dynamic Components > Component Attributes menu. Let’s say I make LenX 120" and LenY 240" for a 10’ x 20’ floor.
The tiles stretch along with the floor. This isn’t what I want; the tiles in this material are 8" x 8", and I want them to stay that size.
Is there a way to do this?
I know I could apply the tile material after I get the floor size I want, but I’d prefer to just work with a single component that I can grow or shrink for different situations.
I painted the material on the box shape’s face before I made it a component.
I just tried making the box a component, then changing LenX and LenY as described, then painting it with the tile material. Same result, the tiles are stretched. Second try: making it a component, changing LenX and LenY, opening it for editing, and then painting. Same result. (I started with a fresh box shape each time.)
It seems like modifying the Len component attributes scales not only the component itself but also the graphical features of a material subsequently applied to that component.
Hi
You need to add an extra sub group or component that forces the DC to become unique and redraws it. There are a few different techniques to do this, the simplest being setting an attribute to change with reference to the parent, but having the result remaining the same. Like X =parent!x*0, when for this child its x position is 0. Personally I like Tigs rectangle as it can serve as a swatch as well.