Create a solid round part using follow me as a lathe

I’m attempting to create a round grommet shape with little friction ribs that I’ll 3D print. I watched the Follow Me as Lathe tutorial on Sketchup learn, but when I do it, the follow me tool just creates the outer shell with no bottom. It’s a full enclosed shape when I start, so I don’t understand why it does that. Appreciate an suggestions - I’m very new to Sketchup and 3d modelling.



To help achieve your goals, some time spent at the SketchUp Campus and at the SketchUp - YouTube channel will be very worthwhile. Both sites are from the SketchUp team. On the YouTube channel, pay attention to the Square One Series. It covers the basics for each tool.

Share the .skp file so we can see exactly what you have set up.

Firstly it is probably too small for all the faces to form correctly, but the main reason the bottom face isn’t there is that you placed the Profile on the Path face.
When the shape sweeps around it will naturally remove that face. If you delete the face of the path circle (or drop it down so it doesn’t connect with the profile) and then run follow me the bottom face will form.

But as Dave said, we need to see the model itself to be specific.

Thank you @Box! That was it. As soon as I deleted the path face, it worked as expected. It’s funny because as amazingly well-constructed I find those SU Learn videos to be, that one particular aspect is not mentioned. But when watching again just now (for the umpteenth time), I of course notice that all of his shapes are hovering just slightly above the circle. I really appreciate your help- and for taking the time to put together the visual like that to make it crystal clear. Great community here!

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