I am trying to import a Sketchup model (
.skp file) into Blender and then later on into Unity.
First, I did the default Collada export, but upon importing the
.dae file into Blender, I got nothing.
I, then, followed the instructions on this webpage: http://blender.stackexchange.com/questions/2342/import-sketchup-skp-files but the result was just an empty Blender scene…
Something that might be useful to know is that in my first attempt to use Collada export, there was a folder craeted (during the export process) with 3 materials in it. It basically means my model uses some material (brick texture, metal surface, etc…) which might be the reason for the failure of export/import processes.
Has anyone run into such a problem before? Is there a work around for this kind of work that deals with multi-layer multi-material 3D models craeted in SketchUp?
p.s. I would be happy to send my file over to someone who believes they could analyze it and see perhaps what the problem might be…