Hi good people. I am in need of help yet again. My client wants this specific shape of a curtain for an arched window and I just can’t get the shape (not even taking into consideration the drapery holder part). I use clothworks and tried increasing the gravity to 20, adding 8 pins and slowly narrowing them, and after that lifting each one separately to follow the curtain rail but it always end up distorted. Clothwork doesn’t allow for a curved shape or irregular polygon so after two days, I’m just stuck. I added a skp file of the dimensions.
Drapery.skp (7.7 MB)
You could create it using quads and subdivisions, this way you have the possibility to model it exactly how you want, in what shape you want and how detailed you want.
3 Likes
Wow, amazing. So you didn’t use clothworks but just created this shape from scratch, quad tools, a bit of vertex tool for fine tuning and subD to soften it in the end? Man, I was looking at this from a wrong perspective. Thank you so much. I’ll give it a go.
1 Like
Yes, this way you have control over the shape and a low-poly model (for LayOut ready), and when you need to render it, you can easily transform it into a high poly model.
You’re welcome!
2 Likes
Just curious, the shape, did you make it flat, used zorro to divide it, and then moved parts forward and backward to give it creases or did you create a line of the shape and extruded the lines to create the shape? I’m asking because your top of the curtain is arched just perfect, and I’m at that stage now.
Just as an idea - Vertex Tools, QuadFace Tools and SUbD
2 Likes
THANK YOU so much yet again! This really helped not just with this project but how I view future ones as well. All the best to you Mihai!
1 Like