I am working on creating a model for a building extension.
I want to build a model of the current building as it stands now, and then i want to show the work / phases involved in the extension, using construction sequence animation.
In order to extend the building, the builders will have to knock a few walls and make various other adjustments before they can start extending the building.
I can’t get my head around how i should handle the demolition / knocking of the walls in the construction sequence animation.
As i mentioned above, i need to build a model of how the current building stands now, then the construction sequence needs to show various walls being removed, before i start building the actual extension.
Any advice on this would be greatly welcomed, thank you.