Hi Everyone… doing another another covid lockdown exercise and struck this unexpected snapping action…
I am studying an interesting apartment in San Paulo (Archidaily link = Gallery of Ubá Residential Building / Jacobsen Arquitetura - 27 )
and tracing a floor plan to build and approximate 3d model.
The floor plan is a jpg texture applied to the outline of the ground slab and using the rectangle tool to create walls and room spaces with my length grid set to a convenient 50mm.
Everything is going as planned but I noticed that if the free end of my rectangle is not near any entities it respects the length snapping but as soon as I want to link to an existing wall [edge] the snapping function is disabled …
Very frustrating as the process is so quick if snapping distance was retained -
maybe SU needs a grid snap rather than a length snap?
Just noticed I lose snapping also when I inference an existing edge
Am I missing a modifier key to force length snapping in all cases?
Of course there are workarounds but the current action is certainly not intuitive