We recently upgraded from 2014 to 2015 in the office and all of us have been encountering a strange bug. When we make an object a group, then draw a line to bisect a face, it creates two new faces in the same place as the face that was split. If a texture is applied to the face, it just creates a new face with the default texture on it, requiring us to delete those new faces before we see the original texture.
I’m really confused as to why it’s doing this - it does it in files that were created in SU2014, as well as files started in SU2015. It’s really frustrating as well, as when we go to split a face in a group, we have to delete all the extra faces that get created.
Anyone have any ideas?