I think the title is correct and apologies for the attached image where i have added anotation lines to trey and show what I am trying to achieve.
I have a blind slot, that needs to have a blending radius instead of a sharp angle back to the top surface, as per the red arc lines that I have done my best to show in the image.
As soon as I use the radius tool and snap it to the red axis, it seems to want to draw a perfect radius and never to the 2 points that I want it to, I guess this must be the wrong tool to do this ?
What tool are you really trying to use? There isn’t one called the “radius tool.”
I would use the 2-Point Arc tool to draw that arc. Depending upon the size of the model, you may need to work at a larger scale and then scale back down. Or easier, use the Dave method.
That’s why I suggested scaling up or using the “Dave Method.” You need to work at a larger size because SketchUp won’t create the very tiny edge segments that would be required for the arc. You could reduce the number of segments but it won’t make a very smooth arc.
Dave, scaling up by x5 allowed me to create the radius without error, but after replacing the chamfer with a radius, strange things started happening with the geometry and I have had to revert to the flat chamfer.
In terms of form, fit and function, the flat chamfer should still work, although I was really hoping to be able to replicate the design exactly, so that I am able to more confidently create other designs.
But I have learnt a huge amount in the last 2 days, never having used a 3D or CAD program before, I have a 80% completed design
I’ve been very specific so far in all my posts, but the things that were happening was obvious that I had done something wrong, and the reason I said it was strange was because it is hard to desctibe.
Basically, geometry from the bottom of the slot also showed across the newly added radis, it seemed like the newly added surface was transparent, but I could not figure it out.
Yes, I just looked at again, although it happens rather fast.
I guess this is related to the follow me tool, if I first click the lower flat surface, and then drag along the arc, a radiused surface is drawn on the top surface and not from the bottom of the slot ?
As Dave said, Push/pull looks the appropiate tool to make this work.
I didn’t know the reason why you didn’t try with it, that’s why I asked you the file.
This is how I would do:
To me it doesn’t look like a transparent face but like there’s no surface at all. Probably due to the geobetry sticking through the newly to create surface. This obstructs SketchUp to create the face all the way through the lower end.
Check if there is a surface part that you can select.
Just want to thank everyone who has helped me in the last few days.
I am quite amazed that despite never using a CAD or 3D program before, in just 3 days I have been able to design a part that I was expecting would take me several weeks, rather than days.
My first design is complete, next stage is to get it printed.