So I’m fixing to render out one of the files here at work. And we just got a new, beast of a machine to render much faster. However I’ve run into a problem, that even the designers admit is causing them issues. The file size is 400 MB which makes rendering in Lumion VERY difficult, even on the new 1080Ti cards… Now I’ve used a Purge Extension but it only reduced the file size by about 8 mb. I’ve done this before on an import from Revit and dropped it from 454 mb to 12 mb. The difference is that that file didn’t have all the designers’ work in it.
They’ve said their textures are all less than 1 mb but it’s still massive. It’s a giant Basketball arena model so it’s possible it’s just the sheer size and amount of geometry within the file. I’m going to cut out the trees first. And I’m betting the guy who imported it (like 2 years ago) didn’t import it cleanly so the model itself has a lot of unkempt data in it.
But I was wondering if there’s any way or plugin to audit the file. Or at least generate a report of the model itself that lists out how many components, textures, etc. are in the file itself.
Any advice would be appreciated. Otherwise this is gonna be a long and arduous journey over the next few days.