Baseboard using follow me tool

I would like to run base board along the outside and interior of this room. What is the most efficient way to accomplish this? I have tried using the follow me tool but haven’t had any luck getting the plane to extrude.

I would use the Line tool to trace the walls where you want the baseboard to run and use that as a path for Follow Me.

From your image it doesn’t look like your room is ready for baseboard All of the walls should have thickness. Select the walls and make a group so that the besboard won’t merge with the walls when you extrude it.

I used the line tool to create a path, clicked on follow me tool, then clicked on the baseboard rectangular but the follow me tool has a prohibited sign (red circle with diagonal line) when hovering over the baseboard plane.

Did you do what I told you to do and make the wall geometry a group first? I expect you have a fork in the path where edges intersect. Follow Me requires a single continuous path with no other edges intersecting it.


Thanks for the video! Currently all the walls are grouped into a single component? Is this what you mean by single geometry? I used the line tool to create a path but the follow me tool does not highlight the baseboard plane as to extrude it.

That collects the walls into a component then. Is the baseboard profile and /or path inside the component?

I asked you almost three quarters of an hour ago to share the SketchUp file so we can see your exact set up. Please share it so I don’t have to guess at what you’ve done.

G3A.skp (180.9 KB)

You put the baseboard profile into a group and the path into another group. The geometry all has to be in the same context. Explode both of those groups, select the path edges, get Follow Me, and click on the profile.


Thank you for your assistance! I was able to generate the baseboard.

You still need to give the side walls thickness. There should be no visible back faces in your model.

I don’t know the actual thickness which is why I created a plane as a placeholder but probably best practice to just add some dimension. I’m also trying to erase the two lines on the lintel of the entry way. They were three separate parts that were joined using the “outer shell” tool, however the two vertical lines did not get deleted.

Thos edges aren’t present in the file you shared. If the faces disappear when you erase the edges, those edges are required for the faces to exist. Most likely the faces don’t lie in the same plane.

When I made my example I drew a rectangle and used Offset to outline the thickness of the walls. Then I extruded them upward, drew rectangles on the end walls and used Push/Pull to push the rectangles through to make the door openings. That ensured the wall is planar over the dorrway.

I’m thinking from your questions you should go through the fundamentals at

Thanks. I follow you on the example, that is typically how I would approach it however is there a way to make the lines disappear in this instance? I was staying true to the variations in existing drywall in existing architecture.

Hiding them might work.