Hello, I need a little help with mapping of textures in VRAY for Sketchup.
I’ve downloaded a brick material from Vandersand but unsure 100% where each should be slotted into the material.
The maps I’ve been send are named: Albedo, Alpha, Diffuse, Normal & Occlusion.
Hello, I need a little help with mapping of textures in VRAY for Sketchup.
I’ve downloaded a brick material from Vandersand but unsure 100% where each should be slotted into the material.
The maps I’ve been send are named: Albedo, Alpha, Diffuse, Normal & Occlusion.
So far, I’ve placed Diffuse as Diffuse layer, with Albedo as a Diffuse Coat, Normal as Bump and Alpha as displacement. Is this correct and where would the occlusion image site.
Any help would be greatly appreciated.
So far, I’ve placed Diffuse as Diffuse layer, with Albedo as a Diffuce Coat, Normal as Bump and Alpha as displacement. Is this correct and where would the occlusion image site.
Thank you, I’ve watch the majority of those, but the names from Vandersand dont tie up with those are in the video.
Are you able to confirm if I have any of the above in the correct box as to say?
Read about Coat map (it’s for adding a shiny polished character to your materials, such as metallic paint, carbon with coating, certain types of plastics, varnished wood, and more): Coat and Sheen Layers - V-Ray for Rhino - Global Site