I saw old topics but no solutions. Just wondering if there are any recent user that can come with an answer. It has been happening all the time and it is very annoying to zooming in and get the model cut. How to avoid the situation and zoom in properly?
The main fixes are to use Perspective, not Parallel Projection while modeling and make sure your model isn’t placed at a huge distance from the origin. Upload your model and I’m sure we can give you some further help with it.
That is one tip I saw from the old topic. But it doesn’t work in my case, either paraller projection or perspective don’t work.
Unfortunately I work with big models, it might be the cause for being “distant from the origin”? But still, SkecthUp shouldn’t behave like that when I need a basic command like zooming in. Any other s\thing I might be doing wrong?
In a large model, even in perspective, there are times when a close zoom may encounter clipping. One thing you might try is to right-click on something where you want to work and choose “zoom selection”.
Thanks, I think that might help!
This happens, as others have pointed out, when your model is far from the origin. But it also happens when ANY part of your model is far from the origin. A common case for this is if you import a geolocation terrain that is large enough to cause this. It is unfortunate for sure and I sure hope it can be fixed in the future.