I don’t have any parallax textures, but once you have uv-mapped the faces of that component and deleted the original texture, it should remember those mapped textures:
Untitled.skp (822,4 KB)
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I don’t have any parallax textures, but once you have uv-mapped the faces of that component and deleted the original texture, it should remember those mapped textures:
Untitled.skp (822,4 KB)