Why are the surfaces blue and white in jagged geometrical shapes?


#1

Hello,

Could someone please let me know why the faces of my model (only the front face) is displaying triangular, geometrical blue shapes. What can I do to rectify the problem?

Thank you :smile:


#2

Did you draw the drawer fronts as Faces directly atop the front Face of the cabinet? If so, you are seeing “z-fighting” in which OpenGL tries to tell you that two surfaces are at exactly the same location.


#3

You genius! I just deleted the surfaces and yup there is a perfectly fine under surface (which was fighting as you say with the top one).

Thanks so much :smile: