Recently just started learning vray. When I compare CPU and GPU render results certain textures look quite different. I have read topic about glass texture and image difference using CPU and GPU engines. But I am wondering is there any way eliminate difference in rendering results between two engines.
At the moment I am working with wooden texture. On the picture there is CPU render result on the left and GPU render result on the right (GPU and hybrid GPU+CPU render result is almost the same). Is this is a normal difference between CPU and GPU engines or there is something I am doing wrong.