I’m working on head mask and I need to change all hidden lines to solid lines. Manually this will take too long. The smooth slider does not “unsmooth” obtuse angles. Is the an extension out there that will do the job?
Thanks
I’m working on head mask and I need to change all hidden lines to solid lines. Manually this will take too long. The smooth slider does not “unsmooth” obtuse angles. Is the an extension out there that will do the job?
Thanks
You don’t necessarily have to search for a tool that let’s you customize which edges to unhide. Split the task and search a tool for selecting specific edges and one for unhiding.
You can turn on hidden geometry and select the edges using:
Then uncheck the “hidden” checkbox in Entity Info.
Thanks but I’m using that, its the manual technique I was referring to and it is far too slow. A polygon with 100 edges takes too much time with Ctrl+Shift+eraser. Ctrl+A or triple click does not extend further than the line under the cursor.
Thanks
Have you tried moving the slider all the way to the left?
Here are 150 fairly obtuse edges.
Also, why is this in the Dynamic Component Category? If you are using Make you are unable to create dynamic components.
Yes I tried the slider all the way to the left and all that happened is the eyebrows became solid lines. The rest of the mask remained hidden lines
See attachment
mask 155k face.skp (150 KB)
None of those ‘hidden-edges’ are ‘smoothed’.
They are actually ‘hidden’.
To fix it…
Switch View > Hidden Geometry > ON [so you can see everything…]
Select All > Context-menu > Unhide.
All edges should now appear ‘solid’.
Note:
If any of the object’s edges were actually ‘smoothed’ then the previous advice about to do the ‘un-smooth’ would be useful…
Yes that worked, thanks. I’m still disappointed that the slider did not work. But thanks I have your solution to work with
Jeff
It works with smoothed edges, not hidden ones.
Hello, it seems I need to resurrect this post but I have a question re hidden lines and arent sure if I am missing something obvious…
I have an .ifc import which has thousands of hidden edges within hundreds of components. Is there a way to globally unhide all the edges without drilling into each component?
thanks
Ash
I have found @curic4su Deepselect plug in and it works perfectly.
Ash