Im using toposhaper to make terrain from a point up cloud. I have tried several times now and each time an aberrant spike appears in similar places with no dot / point from the point cloud, no hidden geometry to find. I do not know how to delete these odd incorrect shapes without leaving a massive hole in my terrain. I cannot have holes, it needs to be a single solid terrain in order for me to design upon it.
has anyone else had this issue?
Thanks in advance