Light sources, emissive materials, super basic real-time rendering of materials that allow textures, bump map, normal map, and roughness/metallic/specular adjustment, etc…
Y’never know, might be possible with the new graphics engine,
Light sources, emissive materials, super basic real-time rendering of materials that allow textures, bump map, normal map, and roughness/metallic/specular adjustment, etc…
Y’never know, might be possible with the new graphics engine,
Are you guys forget this is "Sketch"Up? Not "Render"Up or "Visualize"Up.
Replicating all V-ray features? I wouldn’t call that exactly super basic.
Take a look at the Visualizer plugin by the SketchUp team. It links to Trimble Connect Visualizer. IMO it lacks only a way to create light sources for interiors to fulfill totally the “basic” renderer slot.
I usually don’t use any of the Trimble features, but I’ll certainly give it a look!
And yeah I realize it’s not super basic, I was being a bit whimsical there haha
John, I think I’m dense… I can’t find the SU Plugin folder. Can you help me?
It’s in your C:\Users\USERID\AppData\Roaming\Sketchup\Sketchup 20**\Sketchup\Plugins folder.
This is an absurd statement. The software has bugs on release and people who use the program for important things are reporting these issues in the forums and you consider it “disinformation”. I question why you even post here… as you’re not helping.
Or you’re just bored?
As you are on a Mac, it will be in
~/Library/Application Support/SketchUp 2023/SketchUp/Plugins
Note the tilde ~ at the front - that’s a shortcut for your home folder.
That’s a different folder from
/Library/Application Support/SketchUp 2023/SketchUp/Plugins
The 2024 plugins will be in the corresponding folder with 2024 instead of 2023.
To see these folders, open Finder, and select Go from the menu, then Go to folder, then type or paste in the path above.
PS. If you are still using Sonoma 14.0 as your profile says, you should update to 14.4x - that prevents the crash in 2023 when applying materials.
Same happening here. In my case, yes - on connect.trimble.com I see all folders and projects.
I’m missing the “collaboration manager” button where I update the referenced files that are inserted in the archive. Where did that button go on the SU24?
Go to the extension warehouse and download/install the Trimble Connect ‘classic’ version.
You will have two entries in the file menu and two toolbars.
Great! Done!
Thaks for your support!
BB
That seems to have works. Thanks Folks! I have to find the right Library that had SU 2023. There are more than one. The other had SU 2024, 17, 14, but no 23. Nothing is ever as simple as it should be. The new version should grab all the extensions and bring them in during the update. Why should the user have to know about all this arcane stuff? So far 2024 is much more responsive. 23 was getting so bad that some copy/moves were taking 5 minutes!
Thank you Trimble team for all your efforts putting this one together. The new graphics engine makes SU & LO a joy to use again!
I couldn’t agree more. Sure, there are quirks and a few point-updates will be needed for this to work perfectly, but the few files I have worked on so far (both Sketchup AND Layout with new engine) have been a delight! Looking forward to this year of sketchuping!
I can create a new project using your link. Uploading from SketchUp ‘hangs’ but just dragging a model into it works. Now need to look at some tutorials how to work with this.
Is the new graphics engine compatible with / optimized for Apple chips ?
I’ve just quickly tested it on my Macbook Pro M3 Pro, and I’m experiencing slowdowns and crashes…
it’s Metal, the graphic engine released by Apple when they started making their own chips, first mobile, then computer.
so yeah, you could say it’s compatible and optimised.
on the PC version it uses DirectX.
there have ben a few reports of weird behaviour with M3 regarding transparent materials. Nothing about slowdown, quite the contrary. As of crashes, did you send the bugsplats ?
I’d advise you to start a specific thread where you can give bugsplat numbers and infos about your config and models. This thread contains 80+ messages about everything and nothing, so your problem likely won’t be solved in here.
Also, in your profile, please add what mac os version you’re using. if you’re using sonoma or ventura or sonomé’s bets the answers and solutions may vary
I don’t remember having a bugsplat.
I really don’t feel that the rendering is any faster, and when I activate ambient occlusion, I get serious slowdowns when using orbit, then after a while the image freezes completely and I’m forced to relaunch Sketchup.
You’re right, I should probably open a topic. I’ll do that after running more tests.
Best strategy when a new version is installed and opening older files is to open them and save them in the new ‘format’, close and then reopen it.
Since 2024 has major changes with styles, these are mostly likely the ‘usual suspect’ when things seem to go awry.
Works OK so far on my early 2015 MBP Retina 13 inch with 2.9 GHz Dual-Core Intel Core i5 with 16GB RAM and integrated Intel Iris Graphics 6100 1535 MB running macOS Monterrey with classic graphics engine but bug splats with the new graphics engine. I use my MBPr with a 40 inch UHD (3840 x 2160) Seiki Pro SM40UNP display. Seiki quit making this display which is a shame as it has been great.
Just launching SketchUp Pro 2024 with the new graphics engine selected works. Opening a blank Architectural Inches template works. I then tried to open an existing 2023 file when it bug splatted. Switched back to classic graphics and it stopped splatting and seems to work fine. I have not tried modeling in a new file with the new graphics engine yet.