Solid Inspector²

Hi - I am fairly new to Sketchup and use it for 3D prints.
I have SketchUp Make 2017 installed and Solid Inspector 2 as an extension.
When inspecting a solid with holes or curves, I get a report showing many Short Edges. When I send the associated STL file to the slicer software, the 3D print works as designed.
Can I turn off the Short Edges part of Solid Inspector 2 as this appears as redundant to my purposes (and I am much happier to see “No Errors, Everything is shiny”.

Right click in the viewport when Solid Inspector is active, you can toggle off checks for short edges.
That warning is mainly in case you plan to be working on the model - as you could get unexpected results.

Hi
Thanks for your reply. Unfortunately, right-click does not seem to work. I load a shape into Sketch up, click on Solid Inspector 2 and the resulting viewport provides me with the number of short edges (as well as other stuff which I can fix). But, I tried right clicking on everything I can find including the viewport with no luck. Any ideas of what I am doing incorrectly or what is wrong?
Thanks

Hi
Finally figured out how to turn Short Edge detection off. (after reinstalling Solid Inspector 2)
1] run solid inspector 2
2] right click on drawing surface.

what you call drawing surface we call Viewport.

Yeah. Live and learn. Thanks.

I’m using SketchUp 2015 Make. Using this extension I have my building to the point where Solid Inspector2 says everything is shiny. But I have no volumetric calcs after I Group. I have cleaned with TT’s clean ext. Saving it out as Collada and loading into a third part appl, it agrees its not closed (solid).
Is this a bug or am I missing something? Using Windows7.
castle_raw_defences only_2015_3.skp (142.4 KB)

Evidently Solid Inspector2 isn’t catching all the problems. One glaring one is here.

Here’s more inside.

To be solid every edge must be shared by exactly two faces. These are examples of where that’s not the case.

Why have you drawn the model so that it requires triangulation to make so many of the surfaces?

Hmm. How best to answer… I didn’t create this building in SketchUp. It was created in another software and I’m hoping to use SketchUp to fix all the errors and create a solid.

I think it would be easier to redraw it in SketchUp. Use what you’ve got as a reference but start over and don’t let it get so dirty.

When you redraw it, set it up so it’s centered on the origin. Rotate/copy details that are repeated.

I was pondering if something along those lines would help. The whole thing?! I was thinking just the floor and whatever Solid Inspector flagged for me. Rats! Legacy stuff from novices… oh well, we all have to start somewhere…

While you could fix it, you’ll likely create other problems as you go that will also need fixing. Starting with a clean slate is going to be best and easiest.

The issue with this model is the area Dave highlighted in his screenshots. There are faces overlapping each other - which is not a well-formed SketchUp model. Solid Inspector assumes the model is well-formed.

If the overlapping faces are corrected, perhaps by intersecting, then I think that would restore the model to being well-formed.

(It’s difficult to catch such scenarios via script. Possible, but it’d make everything horrendously slow, which doesn’t seem worth it for such an edge-case.)

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SI2 Indicates that there is 1 Surface Boarder, but it must be so small that I can’t see it highlighted on my complex model. Is there any way to beef up the red highlight as to see it more clearly?

If you press the tab key, SI2 should zoom in on the flaw with a red circle drawn around it. Sometimes you need xray mode if the issue is inside the candidate solid.

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Unlike, say, with the cleanup³ plugin it seems the solid inspector² dialog can’t be closed by pressing esc

Is it possible to modify the code to enable this?

It works for me (on a Mac, with SketchUp Pro 2018).

Strange!

It does seem to work for me now but not all the time and up until your reply my recollection is that it has never worked.

Just at random, I have a nested group assigned to a tag consisting of two groups untagged.

Pressing esc to close the solid inspector² dialog works with one of the nested groups but not the other…

What window has focus when you hit ESC? SketchUp’s main window or Solid Inspector’s dialog?

I see that Esc works if the object isn’t a solid but if everything is shiny, then Esc doesn’t work. This doesn’t show it real well but Esc worked for the first component which isn’t solid due to the added line segment but for the second component I selected, I pressed Esc multiple times and finally the X to close the window.