I am afraid this is a basic problem. sorry for the newbyness .
i’m trying to illuminate a human head using demo lightup for sketchup, I am using the pointlightsource component …
my problem is that when I render (GO) i stop getting smooth polygons, it gets all weird.
I’m attaching a pic, any suggestions?
another simpler questions about lightup, how could i change the radius of a pointlightsource light beam?
can’t find the way…