I’m new to SU so please bear with me.
Firstly, I’m not new to modelling although it has been a number of years since my Lightwave days, so I’d like to say that SU is an awesome tool.
So, after I wrote my post I was informed I could only show 1 image, so I will add links instead (just add the “h” at the beginning of the link).
Now to my issue. I created a cube with intersecting edges so that each side of the cube could slot into the other, with the corners locking the sides in, thusly:
This is the exploded views:
There are essentially only 2 components: 1 for the 4 sides, and 1 for the top and bottom. Each of the 2 components is hollow with a 1mm 2-walled “skin” on the front and back faces, like so:
The problem that I am having is that when I export the object as an STL file and load it into Slic3r, I get a skin that covers areas where there should be none, as can be seen here:
Now I’m not sure where this issue is arising from, and as I’m new to both SU and 3D printing, was hoping that someone here could point me in the right direction to start troubleshooting the issue.
Thanks for any and all help. I have attached the SU file for anyone who wants to see the actual model itself, you can get it here: http://webtop-designs.com/wp-content/uploads/2014/10/box.zip
Paul Allsopp aka webtop