Been a little bit since being on here… very busy. Just to say a friend of mine wanted a AR-15 to pop into a game engine he is using. He is trying to figure out Blender as he said S-Up is limited… And my point was how much time had he with SketchUp?? He said what he read in forums… I said what forums, he said on line. I said fair enough… Using SketchUp and 30 minutes I sent him this screenshot…
He wants the exported file so bad … SketchUp textures and UV mapping *compared to Blenders built-in functions are challenged. I am learning Blender also but to do a complete scene. For a western OK Coral FPS… from the saloon to the revolver I am glad I have SketchUp!! If you have a Pro license and an imagination Lay Outs Scrapbook and 2D editing abilities. Spritesheets and editing is a challenge but take sometime and you will be amassed at what you can get done. As Lay Out use’s SVG format so with your choice of other open source Art programs/ Inkscape - Gimp. If you don`t have 5 years to figure out Blender… (only kidding but it is tough) and are doing game design. 2D or 3D SketchUp has my vote. Plus it exports into Blender, Substance or 3DMax. Unity takes beautifully and looking into Un-Real Engine.
Happy Sketching whatever you are up to!! Hi DaveR … used the same thing I did for the draw pulls!!