UE aside I would disagree slightly on them running the same stuff at a smilar pace. I work in automotive design so the types of models, software and processing power we use/need are not suited to Mac at all.
For general 3D I have a 16 core i9 with 128GB DDR4 and dual 11GB 1080ti’s (that only set me back £6k). For more advanced work and VR we have custom PC’s and rigs. A lot of the rendering I do is GPU based and the Mac GPU rendering is not yet up to the same level. I have used a few external housings before for testing but they can still be fiddly.
However not to go off topic too much I digress and if you want to continue we can open another thread but I am keen not to start a Mac PC war lol ( I have both I am not championing fyi).
Bonjour, le plugin est disponible pour unreal studio. Je viens de l’essayé par contre une fois importer dans unreal, il me manque des morceaux de murs … Y-a-t-il quelque chose à faire dans skecthup avant d’exporter en datasmith?
Merci
does the exporter work for the SU Make too? I installed it (at least did not get any err message from installer) but cannot see it in the export menu; I wonder is it because of my SU version or is there something I did wrong installing it? (tried to install several times though…)
Hmm bad me for not even knowing there is now an i9 lol. Dang what hole have I been sleeping in. There are always faster machines out there even PC vs PC. You can spend 500 bucks and get garbage or 10 grand and get amazing. Same with Mac is all I mean. Spend 5k on a iMac Pro and it would keep pace with a 4.5k PC (yes Macs are more expensive by about 500-1000 bucks due to the monitor). I dont think the software speed difference is as big as you think it is and that tiny gap is closing each year thanks to Metal.