SketchUp for Woodworking Plans: Beginner Tutorial Guide LIVE with Tyson

Hi everybody!

This week’s SketchUp Live stream covers a woodworking process going from SketchUp to LayOut. Whether or not you have sawdust on your floor, there are a lot of tips and tricks that’ll improve your speed and efficiency.

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How about that? Great minds think alike. I just started a couple of Toolchest plans.One is ready for LayOut. Cheers, Steve

I’m looking forward to this. It’ll be interesting to see your approach.

I hope you’ve not put Tyson off - you know he hates the pressure :rofl:


Hay Tyson! Nice Shop! Looking forward to your live 'un! All the best, Steve

Great session Tyson and Matt. Good to see your workflow and some great tips too. Loving the look of your shop Tyson but be honest you tidied up before taking the picture didn’t you :laughing:

Good Job Tyson and Matt. Wish I could have stayed until the end.

Haha… what? You are accusing me of pushing out all the piles of tape and off-cuts and dust and half-finished projects?

Ya… of course that’s all true. :laughing:

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Ok… Thanks everyone who stopped by, and a huge thanks to @DaveR for some great insights in preparation. I often feel like the live stream wanders around some, or a lot, and that seemed true of this one, but hopefully there was at least some ideas that came through.

Here’s a few of the topics and Extensions we talked about:

  • Really strive for one finished model that is the source of truth, you want to know you can make changes later and not have to remember the 5 versions or places the model is copied to.
  • All objects in the model should be components, and named well, even single objects. All components. And keep component nesting minimal or simple.
  • Use lots of Tags, Tags are your friend and you can toggle them later in LayOut to create lot’s of view options. Typically you can Tag based on the parts or assemblies of your model.
  • If you like boolean operations, there are several Extensions that will preserve components, the native Solid Tools will not.
  • Component Descriptor will amend your components with width x height x length descriptions, which you can leverage with LayOut labels
  • Finally, in LayOut, respect the Viewport parameters that can be overridden: Camera, Effects, Styles, Tags… these give you a lot of power, but understand that when you change them, you will also at times need to reset some of all of them… Understand that to really understand viewports…

Any other thoughts anyone has that seem useful or where you’d suggest a different approach? Thanks y’all!


Like several of the continuing education classes I have been through, It is worth the time to learn a morsel.

Thanks for putting this together I have been searching for days on end for a way to learn how to use Sketchup for Woodworking. I have watched all the Skill Builder, but that barely covers the woodworking aspect. I draw my designs and use those drawings to build from. Kind of like that ten commandments once on paper aka stone, I follow the plan especially with the super high cost of hardwoods, mistakes cost money and money is tight. Being able to make all the changes on paper before the concept ever makes it to the shop is the best way to go.

BTW, @TysonK thanks for showing those examples of the plans I made for Fine Woodworking.