Sketchup C Api meshhelpref give me wrong normals


#1

i am not sure about the way i use the C api . i want to develop a tool to transform .skp to a middle file that can be used by UE4.0. now i found a pillow component cannot be transformed correctly.
the orignal file is
original file
(file is bigger than the limitation , so i upload it to google drive)
a part of faces is correctly displayed. the other is wrong.
pillow


#2

The original SketchUp file is incorrect. Enable “Monochrome” to see. The blue faces are reverse faces.

00319

To fix, enable “Hidden Geometry”, open the component for editing, right-click one face, then select “Orient Faces”


#3

thank you so much for your reply. this is really helpful. now it can be transformed correctly.


#4

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